Carlos Emmanuel Reyes Pineda
carlos@pinedsman.com |
| Objective: |
Experienced game designer/scripter looking to create dramatic single-player missions for an action-driven title.
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| Experience: |
Schell Games, June 2008-Present
Game Designer/Scripter - The Sum of All Thrills
- Scripted user interactions for a multi-touch table (Microsoft Surface)
- Worked on system for synchronizing user generated video with the ride system
Game Designer - Unannounced DS Title
- Designed and implemented game systems to integrate puzzle gameplay with storytelling
- Wrote tools for design and 2D animation in C#
Treyarch, June-December 2007
Game Designer/Scripter - Spider-Man: Web of Shadows
- Designed and scripted persistent city missions
- Wrote preliminary design document for Vulture missions
- Prototyped gameplay mechanics using proprietary scripting language
Game Designer/Scripter - Unannounced Console Title
- Designed and implemented missions to showcase driving, parkour and melee combat systems
- Wrote mission templates using proprietary scripting language
Ateneo Java Wireless, May 2004-Sepetember 2005
Game Designer/Programmer - Mobile Games
- Developed 2D game engine for mobile games
- Designed and programmed mobile games published under SMART Telecommunications in the Philippines
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| Education: |
Carnegie Mellon University, Master of Entertainment Technology,
Graduated May 2008
- Game Design:
Semester course desiging and analyzing classical games. Professor: Jesse Schell
- Buliding Virtual Worlds
Semester course creating interactive experiences in 2 week cycles. Professor: Randy Pausch, Jesse Schell
- Bandology
Semester project creating a casual MMOG focused on asynchronus, cooperative gameplay
- PurifIGHTERS
Collaboration with Disney and Siemens to create an online educational game
Ateneo de Manila University, B.S. in Computer Science
Graduated March 2004
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| Interests: |
Video Games, Musical Theater, Dance, Comedy, Guitar, Soccer
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| Skills: |
Software: QERadiant, UnrealEd, Maya, 3DSMax, Sketch-Up, Adobe Photoshop, Adobe Flash
Programming/Scripting: C, C++, Java, C#, Python, UnrealScript, Actionscript 3.0
Storytelling: Scriptwriting, Stage Direction |